Emerald Expansion 6 - Sticks

Stick
Skill: Light Melee+1d10
Damage: Speed
Range: Melee

The stick already has a full suite of techniques from Qi 1-6 that I find very unique and interesting, so the only addition I can offer is a profound technique. It's a clear power-up of the Qi 3 Stick of the Rebounding Dog, which is a very fun technique that deserves a boost due to its clear and highly exploitable downside: the person you're bouncing can very easily make ranged attacks against you, and in that scenario is honestly kind of advantaged by you putting them at a distance.

Rise of the Dog Moon
Skill: Light Melee against Parry
Type: Normal
Qi: 7

With a violent upward motion of your arm that is nearly too fast to perceive, you and your stick grant your foe a brief glimpse of the heavens.

Make a Light Melee roll against Parry. On a Success your target takes 6d10 Open Damage plus 3 Extra Wounds and is knocked 90 feet into the air. She lands the next round, taking normal falling damage, unless you use your Move to strike again to send her back up into the air. While in the air, your victim takes -2d10 to Kung Fu Attacks she tries to make against you and to Counters against falling damage.

This technique is particularly potent during the Dog Moon. When used that month it sends people 30 additional feet into the air (to a total of 120 feet off the ground) and the penalty increases to -3d10.

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